System Software Engineer (gn) Cloud & Simulation

Wandelbots GmbH
Dresden, DEOn-siteMid

About the Role

Your Mission

At Wandelbots, we are building NOVA, a platform that makes industrial robot programming accessible to everyone. Our Simulation team develops the technologies that allow partners, customers, and internal teams to work with photorealistic digital twins of real production environments.

This includes a pipeline that transforms real-world scans into usable 3D scenes through Gaussian Splatting, as well as a browser-based streaming platform built on NVIDIA Omniverse and Isaac Sim. Both technologies work today, but neither is yet operated as a product. Your mission is to change that: first through internal standardization (replacing individually maintained environments with one reproducible, documented solution), then through external productization (packaging the same capabilities so partners and customers can operate them in their own environments, with versioned releases, stable interfaces, tenant isolation, diagnostics, upgrade paths, and documentation).

You will join the Simulation team and focus on the infrastructure and operational foundations of these systems, working closely with Wandelbots' established infrastructure team while owning the simulation-specific workloads, deployment patterns, and operational requirements.

What You Will Work On

  • Build and operate the GPU infrastructure required by simulation workloads, including NVIDIA GPU Operator, device plugins, driver lifecycle, and GPU sharing through MIG or time slicing.
  • Work with the infrastructure team to integrate simulation workloads into shared Kubernetes and cloud infrastructure.
  • Make deployments declarative and reproducible using Infrastructure as Code and GitOps.
  • Own CI/CD and the container and image lifecycle for CUDA- and NGC-based workloads.
  • Design scheduling and autoscaling for two distinct workload profiles: latency-sensitive interactive streaming sessions and compute-intensive Gaussian Splatting jobs.
  • Turn the Gaussian Splatting pipeline into a reproducible workflow, from data capture and training to OpenUSD assets.
  • Operate and extend the Omniverse and Isaac Sim streaming platform, including Kit App Streaming, session lifecycle, and tenant isolation.
  • Establish the platform as an internal standard through self-service workflows, golden paths, templates, onboarding, and documentation.
  • Prepare the solution for operation by partners and customers through packaged deployments, versioned releases, upgrade paths, and actionable diagnostics.
  • Support deployments across cloud, on-premises, and partner-managed environments.
  • Build meaningful observability using metrics, logs, GPU telemetry, and actionable alerting.
  • Define the simulation-specific security and access model, including ingress, TURN and STUN for WebRTC, RBAC, secrets management, SSO, and tenant boundaries.

Your Profile

You should bring: experience building or operating production systems in platform engineering, infrastructure, SRE, DevOps, or systems software; practical Kubernetes experience; experience with Infrastructure as Code, GitOps, and CI/CD; solid knowledge of Linux, containers, and networking; good Python skills; experience with GPU workloads, or a strong technical foundation and clear interest in drivers, CUDA, and GPU scheduling; a strong sense of operational ownership. Very good English; German is a plus.

Nice to have: experience turning an internally developed system into a product operated in customer-controlled environments; hands-on experience with NVIDIA Omniverse, Isaac Sim, Kit SDK, or OpenUSD; experience with Gaussian Splatting, NeRF, photogrammetry, or comparable 3D reconstruction pipelines; knowledge of WebRTC or pixel streaming; Python, Rust, or Go skills; experience with robotics or simulation (ROS 2, sim-to-real); experience with multi-tenant platforms or air-gapped deployments.

Why Us?

Work on an innovative, deep tech product. Collaborate with 100+ colleagues on international teams. Up to 3 days of volunteer time off. Training and mental health development opportunities. Free lunch, snacks and drinks, team events, 30 days of annual vacation plus additional rest during the Christmas season. 100% of usual earnings paid if your child gets sick.

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Job Overview

Language
✓ 100% English · no German required
Date Posted
Sep 25, 2026