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Synthetic Geo Engineer (All genders)

STARK
Munich, DEOn-siteMid

About the Role

At Stark, we forge the future of European and national security through cutting-edge, AI-driven technology and unmatched engineering precision. As a premier defence technology company, our mission is clear: to equip NATO Allies and their partners with next-generation autonomous defence platforms and advanced AI-driven software built to perform in the world’s most demanding environments. We believe that true security stems from relentless innovation. By combining elite engineering talent with agile technology and an AI-native operational culture, Stark turns complex defence challenges into field-tested, multi-domain solutions.

WHY JOIN US

  • The software and systems you work on directly protect personnel and defend European and national sovereignty.
  • You will work alongside industry-leading minds on autonomous systems, advanced propulsion, and secure cyber platforms.
  • We foster a fast-paced, collaborative environment where bold ideas are supported by serious R&D backing.

ABOUT THE TEAM

Mission Simulation is STARK’s digital proving ground — the tactical environment where our entire ecosystem of UAVs, surface vessels, and EW systems converges. The Mission Simulation team is a small, specialized group based in Munich, working closely with our platform and C2 teams to integrate all multi-domain assets into high-fidelity, Software-in-the-Loop simulators. We move fast, ship realistic environments, and build for three core purposes: rigorous testing, high-stakes demos, and tactical training. There is no room for gamification. We simulate the reality of combat — from complex swarm logic to EW degradation — ensuring that developers can fail fast, and real soldiers can train safely before hitting the battlefield.

YOUR MISSION

As our Synthetic Geo Engineer, you are the architect of our digital battlefields. You will source real-world geospatial data and transform it into highly accurate, photorealistic 3D environments primarily within VBS4. Working directly with Mission Designers and Trainers, you will determine the required level of detail for specific operational areas, model terrains directly in-engine, and collaborate with 3D Artists to build the exact synthetic environments needed for our operators.

WHAT YOU WILL DO AT STARK

  • Generate highly realistic, tactically accurate 3D terrains and synthetic environments directly within VBS4, utilizing real-world geospatial data.
  • Model and refine specific operational areas (e.g., highly detailed villages, compounds, or specific topographies) inside VBS4 based on exact requirements from Mission Designers and Trainers.
  • Source and evaluate high-quality geospatial data (satellite imagery, elevation models, GIS datasets) to determine the most accurate and efficient inputs for our simulation areas.
  • Collaborate closely with in-house 3D Artists to define, request, and integrate custom 3D models and assets necessary to populate your synthetic environments.
  • Evaluate and potentially implement advanced terrain generation pipelines and tools (e.g., Mantle, TerraTools) to scale our environmental creation capabilities.
  • Optimize high-fidelity terrains and textures within VBS4 to ensure maximum visual realism without compromising simulation performance.

WHAT YOU BRING TO THE MISSION

  • Degree in Geospatial Engineering, Technical Art, GIS, Game Development, or equivalent practical experience.
  • 3+ years of hands-on experience in synthetic terrain generation and environment creation for military simulations.
  • Deep practical expertise with VBS4 (Bohemia Interactive Simulations), specifically regarding terrain import, modification, and in-engine environment building.
  • Proven ability to source, process, and integrate real-world geospatial/GIS data into simulation engines.
  • Strong collaboration skills to translate high-level tactical training requirements into specific environmental modeling tasks.
  • Fluent English (C1 preferred). German language skills are advantageous but not required.

NICE TO HAVE

  • Experience with professional terrain generation software such as TerraTools (TerraSim) or Mantle.
  • Basic 3D modeling skills to make minor asset adjustments without bottlenecking the 3D Artists. If you're interested in building the future of European Defence with us, and you see yourself reflected on the description above, please send us your CV in English . We're looking forward to meeting you!

SECURITY CLEARANCE

Due to the nature of our work in the defence sector, candidates must be eligible to obtain and maintain the appropriate security clearance required for this position. Details will be provided during the recruitment process.

EQUAL OPPORTUNITY

We are an equal-opportunity employer committed to fostering a diverse and inclusive workplace. All qualified applicants will receive consideration for employment without regard to race, colour, religion, sex, national origin, disability, or any other characteristic protected by applicable law.

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Job Overview

Language
✓ 100% English · no German required
Date Posted
Oct 21, 2026

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